Blender Lego Art for HoloLens
Who doesn’t love Lego? And if you have used Blender before…who doesn’t love Blender? 🙂
Combining both seemed like a great idea, so that’s what I did…Using Blender I create some pretty simple Lego pieces that can be used to build both simple and complicated models.
A single piece is 0.25 by 0.25 and it’s made out of a single vertex. In the image, the colors are just used to give an idea of the different pieces.
The main point is simply to create a new Blender file, append the different pieces and start building.
At first it’s kind of complicate because you need to deal with the X, Y and Z positions…but once you get used to it…it’s becomes a little bit addictive 🙂
Now, the name of the blog is Lego Art, right? So…if you look online for Pixel Art instead, you will find a lot of nice images…like this one…
The perfect candidate for Lego construction! By putting the pieces together and simply assign them the right material…we can get this…
And with some more time and dedication…we can get this…
Anyway…with a collection of models…we can think up and bundle them together into a Microsoft HoloLens application -;)
The application itself is easy…you start by looking at all the models on a shelve…you can select one, make it smaller, bigger, turn it left or right or simply go back to the shelve.
Here’s a video showing how it’s look like.
You SAP d-shop Silicon Valley Team.
Julia Satsuta, Aaron Williams and Blag (aka. Alvaro Tejada Galindo)