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Dear SAP Community Members,

The SAP Community Network not only offers a place for the exchange of information to its users, but also a platform for cooperation and global networking. The application areas, projects and the corresponding requests and interests are varied and multi-facetted, to suite the most various user groups. All these groups – whether customer, partner, employee, student or interested individuals from the public – are united under one umbrella with SAP’s Community Network (SCN). The instrument of Gamification on SCN aims to motivate members to participate actively, giving them not only the opportunity to earn points and ascend at levels but also to learn and to share experiences with others. Intending to write my final paper on the subject of gamification and its motivational impact, I have created a concise survey which ask users how they asses the motivating impact of gamification on SCN. It e.g. asks how they would rate gamification and what they think could be improved. I would be very grateful if you supported my Bachelor´s thesis by participating in the survey. This will take no more than approximately 5 minutes of your time. Your personal data will be treated confidentially and anonymously. The results will be published in this blog once they will have been analyzed. Thank you very much in advance!

Click here for the Survey

Your Gamification Experience

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  1. Oliver Kohl

    Hi Daniel, very cool that you run your survey here. I hope that many community members will participate and that you get the insight you need for your paper. Would be great also if you can share your findings afterwards here.


  2. Christian Braukmueller

    Hi Daniel,

    I answered your questions to us.

    Liked the way you were asking .. made it easy to answer.

    Good luck … and I hope you we are able to get an insight to the result (and what you make out of it)


    1. Christian Braukmueller

      … and I started a survey:
            Do you think Daniel should use another profile photo?

              A: Yes, might be easier to say “Hello” when meeting him

              B: No, he might need a shave only.  😉

      Feedback so far:     1 for A)

  3. Jelena Perfiljeva

    “TecEd” -> “TechEd” (it was question 11, I think)

    What’s the deal with the creepy picture at the end? “Thank you, Skeletor will get back to you soon?”. Good thing I used a proxy server in Uruguay. 😈


  4. Daniel Viering Post author

    Dear SCN members, I wish you a Happy New Year and thank you for your participation in the survey. The survey ends on 01/20/2016. Until then I am looking forward to many more participants! P. S. Whoever finds spelling errors may keep them (-;

    1. Daniel Viering Post author

      The creepy picture at the end of the survey is an alien figure of a computer game called “Space Invadors” from 1978. The game was designed and programmed by Toshihiro Nishikado. I choosed the picture because “Space Invadors” is an important part of the history of computer games and has a special feature. The game never ends, on each wave of enemies followed more menacing enemies. It goes on and on, but nevertheless it makes fun. The reason: the player gets points for every successfully shot and could entering them into a high-scores list. Thats similar to the idea of Gamification. To motivate users permanently it always need new stimulations and challenges.

      P. S. The picture is licensed under the Creative Commons Zero (CC0) licence.


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